Skimmers are nocturnal large insectoids native to desert climates. They are tall four-legged beaked antlions with antennae and a fanged mouth. They're large and fierce carnivores who feed on corpses.
If one Skimmer spawns alone it will hunt without resting. However, Skimmers from nests and larger squads will conceal themselves under the ground to sleep from 6:00 to 23:00, only waking up before then if something walks too close. Once awoken (During the day) Skimmers will go back to sleep after wandering for around 140 in game minutes without entering combat.
Skimmers can spawn in Skimmer Nests and Small Skimmer Nests in Heng, Skimsands, and The Great Desert.
Bodyparts of adults have around 200-250 HP. Their attacks damage a single target.
Stats[]
Statistics | ||
Attributes | Level | |
---|---|---|
Melee Attack | 35 | |
Melee Defence | 35 | |
Strength | 35 | |
Dexterity | 35 | |
Toughness | 35 | |
Martial Arts | 3.5 | |
Athletics | 35 | |
Stats randomize by 10 | ||
Teen (0.40x) | 3.2 days | |
Adult (0.60x) | 4.8 days | |
Elder (1.10x) | 8.8 days | |
The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age. |
Death Items | |||
Removing these items from the creature will kill it instantly. | |||
| |||
Item | Quantity | Average Price | |
---|---|---|---|
Animal Claw | 6 | 90 | |
Foul Raw Meat | 8 | 1 | |
Raw Meat | 2 | 60 |
Health Statistics[]
Skimmers have a blood colour of 174 174 40 RGB.
- Hunger rate: 1
- Vision Range mult: 1
- Blood: 56-174
- Bleed rate: 1
- Heal rate: 1
- Extra attack slots: 1
Movement[]
- Speed: 6-23 mph
- Combat Move Speed Mult: 2
Anatomy[]
Body Part | Total Health | Chance of Hitting |
---|---|---|
Head | 60-258 | 300 |
Chest | 60-258 | 300 |
Stomach | 60-258 | 300 |
Right Arm | 60-258 | 100 |
Left Arm | 60-258 | 100 |
Right Leg | 60-258 | 100 |
Left Leg | 60-258 | 100 |
Damage Calculations[]
These values are for when striking a target with 0% damage resistance. Usually, animals can have one of three qualities for their "weapon", but Skimmers are different. They have unknown quality weapons, so they only have 2 qualities. (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) Their "weapon" provides them with 23 cut damage which is unaffected by stats.
Variant 1
Cut = 23 + 0.84006 (Martial Arts + Dexterity)
Blunt = Martial Arts (0.013) + Strength (0.039)
Variant 2
Cut = 23 + 0.85332(Martial Arts + Dexterity)
Blunt = Martial Arts (0.026) + Strength (0.078)
Spawns[]
Regions[]
- The Skimsands are obviously named after Skimmers, but they appear across the Northeast: Bast, Grey Desert, Heng, Sinkuun, The Eye, and The Great Desert
Spawn Groups[]
Other Locations[]
Trivia[]
- Skimmers are extremely vulnerable to Desert Sabre, making it a good weapon to defeat them.
- When Skimmers are buried in the sand, they are actually sleeping. They are nocturnal animals.
- Skimmers make the same sound as the Spiders do.