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Master!

Error Code 0xFFFFFF are skeletons found exclusively in the Reprogramming Workshop. They are members of the Broken Ones faction. They will become allies with the player upon discovery.

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown and Ancient.

This character can colour armour and clothing due to a colour scheme attached.

Statistics[]

  • Soldierbot
Statistics

Attributes Level
Strength 15 – 55
Toughness 15 – 55
Dexterity 15 – 55
Perception -22.8 – 25.2
Weapon Skills Level
Katanas 15 – 55
Sabres 15 – 55
Hackers 15 – 55
Heavy Weapons 15 – 55
Blunt 15 – 55
Polearms 15 – 55
Combat Skills Level
Melee Attack 15 – 55
Melee Defence 15 – 55
Dodge -13.2 – 18.8
Martial Arts -13.2 – 18.8
Ranged Skills Level
Turrets 15 – 55
Crossbows -19 – 21
Precision Shooting 15 – 55
Thievery Skills Level
Stealth -15.2 – 16.8
Lockpicking -19 – 21
Thievery -15.2 – 16.8
Assassination 17.5
Athletic Skills Level
Athletics 15 – 55
Swimming 15 – 55
Science Skills Level
Field Medic 12 – 44
Engineer -19 – 21
Robotics -19 – 21
Science 1
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Interactions[]

Master!

Once the Error Code bots see the player, they will immediately follow the character around as bodyguards almost permanently. They will indiscriminately attack most targets they see, be they enemies or neutral factions. (Excluding many neutral wildlife)

Error.

Talking to any Error Code bot will be given a single line of dialogue, along with the bot turning towards the character.

Tips[]

  • Once they are allied, the bots will allow themselves to be picked up by player characters after a short time. This will bring two advantages that makes these characters invaluable. First, they allow themselves to be placed in Prisoner Cages, creating a "jack-in-the-box" kind of reserve military force. Being caged also keeps them away from neutral characters that these bots could otherwise attack. Second, once picked up, the bots can be equipped with new armour, weapons, and repair kits significantly extending their survivability and usefulness.
  • You need to save and then load your save after giving one a repair kit in order for them to be used (if you are playing an organic character be sure to also give them first aid kits to help patch you up when injured).
  • If the character they are following is sneaking, they (mostly) don't attack everything around you. This can be extremely helpful for traveling longer distances to avoid losing many of your Error Codes.
  • As NPCs do not consume charges you can equip them with crossbows and a single bolt to create a massive firing squad.
  • They will instantly get off of a Skeleton Repair Bed if placed in one. So, if you wish to heal the wear damage of an Error Code you may pick one up and drop them on the ground. This will KO the Error Code for a short time. Simply pick the unit back up and place in a Skeleton Repair bed. Repeat if needed until the wear damage is healed.
  • If enslaved/jailed by an NPC, their AI goals may change to retreating fast and will despawn once they travel far enough away from you.

Trivia[]

  • 0xFFFFFF is the Hex Code for the color white.
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