“ | You think walls alone will keep me from hunting your hide, dog? I expected more of you, enemy! I expect a good battle from you. Let me show you the might of a TRUE warrior! | ” |
–Hundred Guardian War Leader |

Max range for the Enemy Hunt event
The Shek's Enemy Hunt is a base assault event that can occur when the player has a hostile relation level with the Shek Kingdom, and lives within 9,000 meters of a location owned by them. It can have up to 50% chance to trigger each day if within 3,000 meters, this chance will scale down with distance until it reaches 0% at 9,000 meters away.
If the conditions above are met, the Shek Kingdom will send an assault to the player's base. The assault will consist of 1-2 squads, each made up of 3-5 Shek Warriors and 1-3 Hundred Guardians, and led by an additional Hundred Guardian.
When it arrives, the War Leader will call out the player, generally taunting them and calling them a coward. Amusingly, sometimes the War Leader will refer to themself as a member of the Invincible Five, despite the fact that they are a Hundred Guardian.
After the dialogue, the assault will attack the player's base, breaking down gates and attacking characters. If they are victorious, they will leave the base shortly. If they are defeated, there is a 30% chance to trigger the Shek Challengers event in 72-150 hours, a 50% chance to trigger the Shek Revenge event in 72-150 hours, and if this event was a territorial trigger then there is a 20% chance to trigger a second Enemy Hunt event in 72-150 hours.