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|“||Still alive, eh? Looks like I didn't kill you enough last time!||”|
They wear [Standard] armour (5% chance of [High]) and have weapons manufactured by Skeleton Smiths.
|WANTED: Dust King|
|The leader of the notorious Dust Bandits, he is thought to be hiding out somewhere in the Border Zone.|
|Poster can be found in:||The Holy Nation|
|Melee Attack, Melee Defence||45|
|Dodge, Martial Arts||45÷10|
|Blunt, Hackers, Heavy, Katanas, Polearms, Sabres||45|
|Stealth, Lockpicking, Thievery||1|
|Engineer, Robotics, Science||1|
|Weapon Smith, Armour Smith, Labouring, Farming, Cooking||1|
|Stats randomize by 1|
|The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.|
(If and only if the Dust King is dead)
Tips[edit | edit source]
- The player can take the Dust King's bounty early on by hiring Mercenaries as bodyguards from the nearby Waystation. The Mercenaries can defeat the King and his guards (lockpicking the gate helps limit the amount of time Mercenaries are being shot by the turrets) within the one day contract and the player can collect his bounty for profit and strong early-game equipment. It is suggested to do this in the morning to give plenty of time before Dust Bandit patrols return and reinforce the tower.
- On occasion, the bandit forces inside the tower won't aggro on the party when you fight the guards outside. It's possible to fight only part of the group, retreat to heal, and then fight the rest by entering the tower rather than fighting the entire group all at once.
Trivia[edit | edit source]
- The Dust King was able to spawn as a Shek in previous versions of the game.
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