|“||Anybody ever disrespects you - I'll kill 'em!||”|
Drifters are randomly-named members of several factions. Depending on their squad they can be part of the: Drifters, Tech Hunters, Mongrel, Flotsam Ninjas, Holy Nation Outlaws, and Vagrants. They can be found squatting in many towns as well as patrolling some zones. Their race is randomly determined by their faction.
Drifters that are members of the Tech Hunters can be recruited as bodyguards and outpost guards for the same rate as members of the Mercenary Guild.
They wear [Standard] armour (8% chance of [High]) and have weapons manufactured by Catun Scrapmaster. They have a 4% chance of having a bounty ranging from 1 to 4000 Cats.
|Melee Attack, Melee Defence||48|
|Dodge, Martial Arts||48÷10|
|Blunt, Hackers, Heavy, Katanas, Polearms, Sabres||48|
|Stealth, Lockpicking, Thievery||1|
|Engineer, Robotics, Science||1|
|Weapon Smith, Armour Smith, Labouring, Farming, Cooking||1|
|Stats randomize by 20|
|The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.|
Drifter characters have a chance of triggering recruitment dialogue if they are healed by the player. They have a random Personality but are more likely to be recruited if Honorable. After being recruited, they will have the "Player TOUGH Merc" dialogue package.
Drifter characters can potentially be residents of these locations:
- Black Scratch
- Blister Hill (Holy Nation Outlaws)
- Flats Lagoon
- Flotsam Village
- Heft (Empire Peasants)
- Heng (Empire Peasants)
- Manhunter Base (Mercenary Guild)
- Rebirth (Holy Nation Outlaws)
- Stoat (Empire Peasants)
- The Free City
- The Hub
- Trader's Edge (Anti-Slavers)
- World's End
Squads of Drifter characters have a chance at patrolling these zones: