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Anybody ever disrespects you - I'll kill 'em!

–Maniacal Personality

Drifters are randomly-named members of several factions. Depending on their squad they can be part of the: Drifters, Tech Hunters, Mongrel, Flotsam Ninjas, Holy Nation Outlaws, and Vagrants. They can be found squatting in many towns as well as patrolling some zones. Their race is randomly determined by their faction.

Drifters that are members of the Tech Hunters can be recruited as bodyguards and outpost guards for the same rate as members of the Mercenary Guild.

They wear [Standard] armour (8% chance of [High]) and have weapons manufactured by Catun Scrapmaster.They have a 4% chance of having a bounty ranging from 1 to 4000 Cats.


Attributes Level
Strength 48
Toughness 48
Dexterity 48
Perception 40

Combat Skills Level
Melee Attack, Melee Defence 48
Dodge, Martial Arts 4.8

Weapon Skills Level
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres 48

Ranged Skills Level
Turrets 40
Crossbows 40
Precision Shooting 40

Thievery Skills Level
Stealth, Lockpicking, Thievery 1
Assassination 24

Athletic Skills Level
Athletics, Swimming 48

Science Skills Level
Field Medic 48
Engineer, Robotics, Science 1

Trade Skills Level
Weapon Smith, Armour Smith, Labouring, Farming, Cooking 1

Stats randomize by 20
The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Drifter characters have a chance of triggering recruitment dialogue if they are healed by the player. They have a random Personality but are more likely to be recruited if Honorable. After being recruited, they will have the "Player TOUGH Merc" dialogue package.

Drifter characters can potentially be residents of these locations:

Squads of Drifter characters have a chance at patrolling these zones:

They have NPC Shopping Behavior and can potentially purchase Basic First Aid Kit, Bread, Cactus Rum, Splint Kit, and Water items.