Crossbows are Kenshi's only ranged weapons that can be carried. To use a crossbow, equip the crossbow, make sure that the character has the correct ammunition in their inventory, and ensure that RANGED is active under JOBS.
Crossbows can do a decent amount of damage and cause significant bleeding. It is important to note that the size of the target (and its hitbox) plays an important role in the accuracy of crossbows. As such, large animals are easier to hit than humanoids, which are in turn much easier to hit than spiders. It is not rare for high-powered crossbows to kill enemies outright, rather than knock them unconscious.
Crossbows can be crafted through the Crossbow Smith stat.
Crossbow Stat
Stats Affected: | Description: Skill at shooting with crossbows. Affects accuracy, reload speed, and target acquisition. |
-Accuracy -Rate of fire -Reload speed | |
Ways to Train: | |
-Using crossbows and ranged weapons | |
-Ranged- |
The Crossbow stat affects the accuracy, rate of fire, and reload speed of a crossbow user, allowing more skilled crossbowmen to shoot faster and with greater accuracy the more they use crossbows in combat.
Certain Light Armour pieces can be worn to directly increase a character's Crossbow stat.
- Assassin's Rags (1.10x)
- Drifters Leather Jacket (1.10x)
- Ninja Rags (1.10x)
The Steady Arm can be worn as a Robot Limb, but it will only provide a bonus at [High] grade or above.
Racial Experience Multipliers | |
---|---|
Negative Multiplier: There are no races which have negative experience multipliers for this stat. |
Positive Multiplier: -Skeleton Log-Head MKII |
All multipliers are either 0.8x or 1.2x unless marked otherwise. |
Crossbow Ammunition Types
Image | Name | Charges/Shots | Cost | Used with |
---|---|---|---|---|
Bolts [Toothpicks] | 40 | 243 | Junkbow and Tooth Pick | |
Bolts [Regulars] | 30 | 243 | Ranger and Oldworld Bows | |
Bolts [Heavies] | 20 | 272 | Spring Bat | |
Bolts [Longs] | 10 | 389 | Eagle's Cross |
Crossbow Weapons
Name | Damage | Accuracy
deviation |
Reload
time |
Range | Projectile
Velocity |
Required
Skill |
---|---|---|---|---|---|---|
Junkbow | 10-24 | 6-12° | 2.0-4.0s | 30 - 40 m | 35-45m/s | 90 |
Tooth Pick | 10-25 | 6-11° | 1.25-3.0s | 38 - 50 m | 35-45m/s | 90 |
Ranger | 20-45 | 3-5° | 2.0-4.5s | 60 - 80 m | 40-50m/s | 60 |
Spring Bat | 30-80 | 4-8° | 3.5-8.0s | 40 - 55 m | 50-60m/s | 70 |
Oldworld Bow MkI | 20-50 | 2.5-4.0° | 2.5-4.5s | 80 - 110 m | 50-60m/s | 70 |
Oldworld Bow MkII | 35-60 | 2.2-4.0° | 2.2-8.0s | 80 - 120 m | 50-60m/s | 80 |
Eagle's Cross | 50-100 | 1.5-2.5° | 4-10s | 150 - 190 m | 70-80m/s | 80 |
The damage, accuracy, range, projectile velocity, reload time are all affected by the quality of the weapon. A low quality weapon will never reach the best values while the highest quality bow have minimum values much higher than the worst quality versions. Unlike other weapons Crossbows use the same quality as Armour; ranging from Prototype to Masterwork.
NPC Usage
- Cannibal Hunters
- Dust Bandits
- Escaped Servants
- Hounds
- Noble Hunters
- Old Machines (Sniperbot)
- Outlaw Farmers
- Reavers
- Rebel Fighters
- Shinobi Guard
- Tech Hunters
- Scavengers
- Slaver Guards
- Sand Ninjas
- Swamp Ninja Genin
- Swamper Gate Guards
- Yabuta Outlaws
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