Crab Raiders are a faction of Scorchlanders who worship Crabs. They will host a "Crab Tournament" at a player outpost in order to determine if you are worthy enough to own crabs as well and become crab master. Like other "pit gang" factions, they often time engage in border raids and skirmishes with their rivals and share hostility towards United Cities. They will also raid the player outpost, unless allied.
Note: Player can buy a crab at a Crab shop without being allied to them or doing a tournament. The player cannot, however, buy their Crab Armour without being allied.
Members of this faction can colour armour and clothing due to a colour scheme attached.
Characters[]
Unique Characters[]
These characters will only spawn once and may be tied to a World State.
Generic Characters[]
Randomly Named
Animals[]
All of these animals are unique except the first.
Relations[]
Faction Relations[]
The factions this faction has special relations towards. For all others, it will use this faction's default (0).
- Crabs (100)
- Reavers (-100)
- Skeleton Bandits (-100)
- United Cities (-100)
Player Relations[]
The reasons for this faction to have a non-zero relation towards you.
- Harming Crab Queen will seriously damage your relations with this faction.
- Allying with the Skeleton Bandits or the Skin Bandits will decrease relations with the Crab Raiders by 75.
- Winning a Crab Tournament will increase relations with the Crab Raiders by 200.
Locations[]
Zones |
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Crab Raider patrols can spawn in Greenbeach, Stobe's Garden, The Crags, The Pits, and The Pits East. |
Towns |
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These towns, outposts, and other locations are controlled by this faction. |
Town Overrides |
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Depending on World States, these locations can be controlled by this faction. |