Kenshi Wiki
Kenshi Wiki
Advertisement

Citizens are random NPCs found in the towns in Kenshi. They will normally roam around the town they are in, buying stuff from shops and generally minding their own business and if found near combat may flee to a safer area (i.e, Police Station).

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 0 – 10
Toughness -4 – 6
Dexterity 0 – 10
Perception -4 – 6
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 10
Melee Defence 0 – 10
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 5 – 15
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer 0 – 10
Robotics -4 – 6
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 5
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 9
Toughness -4 – 6
Dexterity 0 – 11
Perception -4 – 6
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 10
Melee Defence 0 – 10
Dodge -4.8 – 7.2
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 6 – 18
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer 0 – 10
Robotics -4 – 6
Science 0
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 4
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 0 – 11
Toughness -4.8 – 7.2
Dexterity 0 – 8
Perception -4 – 6
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 12
Melee Defence 0 – 10
Dodge -3.2 – 4.8
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 1
Athletic Skills Level
Athletics 4 – 12
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer 0 – 10
Robotics -3.2 – 4.8
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 4
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 0 – 8
Toughness -4.8 – 7.2
Dexterity 0 – 12
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 10
Melee Defence 0 – 10
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4.8 – 7.2
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 6 – 18
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 12
Engineer 0 – 10
Robotics -4 – 6
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 4
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 10
Toughness -4.8 – 7.2
Dexterity 0 – 10
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 12
Melee Defence 0 – 10
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 5 – 15
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 8
Engineer 0 – 8
Robotics -3.2 – 4.8
Science 0
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 5
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 8
Toughness -4.8 – 7.2
Dexterity 0 – 12
Perception -4 – 6
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 10
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 10
Melee Defence 0 – 10
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4.8 – 7.2
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 6 – 18
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer 0 – 12
Robotics -4 – 6
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 6
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 0 – 10
Toughness -4 – 6
Dexterity 0 – 10
Perception -4 – 6
Weapon Skills Level
Katanas 0 – 10
Sabres 0 – 10
Hackers 0 – 10
Heavy Weapons 0 – 12
Blunt 0 – 10
Polearms 0 – 10
Combat Skills Level
Melee Attack 0 – 10
Melee Defence 0 – 10
Dodge -3.2 – 4.8
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4.8 – 7.2
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 1
Athletic Skills Level
Athletics 5 – 15
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer 0 – 10
Robotics -4.8 – 7.2
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 5
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment[]

Weapons[]

This character spawns with no weapons.

Apparel[]

Every piece of clothing below offers no coverage and thus, armour grading is not applicable.

Shirt[]

Name Chance
White Vest White Vest 50%
Cloth Shirt Cloth Shirt 50%

Legwear[]

Name Chance
Halfpants (ragged) Halfpants (ragged) 100%

Footwear[]

Name Chance
Wooden Sandals Wooden Sandals 100%
Advertisement