These locations are typically small towns, villages, or faction bases.
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood
|These are the modifiers which are linked to this zone on FCS.
|Before building an outpost, players should find information about specific areas through Prospecting.|
This zone has the "random acid" season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Clear nothing
- Light rain
- Heavy Rain ACID
- Light rain acid