|“||Endless cannibals as far as the bloody horizon!||”|
–Human and Shek Player Characters
Located in the North West of the map, the Cannibal Plains are characterized by the large presence of Cannibals. Players can easily be overwhelmed by cannibals as they spawn in very large numbers.
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
- Shrieking Bandits
- Beak Thing
- Escaped Servant (Holy Nation Outlaws)
- Drifter (Tech Hunters)
- Skeleton Drifter (Tech Hunters)
- Cannibal Hunters
|These are the modifiers which are linked to this zone on FCS.
|Before building an outpost, players should find information about specific areas through Prospecting.|
This zone has two seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Coastal: clear nothing, light rain, Heavy Rain, and light rain acid
- Nothing, bit of rain, wind: light rain, desert calm, and just wind
This area can be dangerous to traverse, as being swarmed by 40+ enemies is very possible. If traveling through this regions, players should consider bringing either large squads or well-trained, well-geared characters.