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The Burning Forest is a swampy forest filled with Blood Spiders. It has its namesake from the Acid Rain which commonly occurs here. The only shelter from said rain is the Ancient Labs in the center of the Zone which is likely to have a couple of Security Spiders.

Players passing through this area without adequate Acid protection should consider learning the Blueprints for a camp tent. Tents can be used as a temporary shelter from Acid Rain and are much easier to construct than a full building. However, tents will not provide safety from Blood Spiders which are a danger in this Zone no matter the weather.


There are no Major Towns or Minor Outposts in the Burning Forest. This zone does not spawn Camps.

Ancient Locations

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.


Nests are temporary locations which can spawn randomly and typically belong to Animals.

Homeless Spawns

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.


Burning Forest
These are the modifiers which are linked to this zone on FCS.
Water 100% Fertility 100%

Environment Resources
Arid 100% Stone 50
Green 0% Iron 100
Swamp 100% Copper 50

Before building an outpost, players should find information about specific areas through Prospecting.


This zone has two seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Acid Forest: Heavy_Rain ACID and light rain
  • Drifting-foliage: Desert Blaster (duststorm) and Drifting-foliage



  • Having a member of the party that can spot spiders, like Miu, is advisable in this area.