Boneyard Wolves are creatures found in the Bonefields. These wolves are noticeably stronger and bigger than Bonedogs, and have more brownish fur. Their real-life equivalent would likely be Bears, rather than wolves, due to their size and fur colour.
Stats[]
Statistics | ||
Attributes | Level | |
---|---|---|
Melee Attack | 40 | |
Melee Defence | 40 | |
Strength | 40 | |
Dexterity | 40 | |
Toughness | 40 | |
Martial Arts | 4 | |
Athletics | 40 | |
Stats randomize by 5 | ||
Teen (0.40x) | 18 days | |
Adult (0.60x) | 27 days | |
Elder (1.10x) | 49.5 days | |
The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age. |
Death Items | |||
Removing these items from the creature will kill it instantly. | |||
| |||
Item | Quantity | Average Price | |
---|---|---|---|
Animal Skin | 6 | 240 | |
Animal Teeth | 8 | 30 | |
Raw Meat | 8 | 60 |
Health Statistics[]
Boneyard Wolves have a blood colour of 128 0 0 RGB.
- Hunger rate: 4
- Vision Range mult: 1
- Blood: 124-466
- Bleed rate: 1
- Heal rate: 1.5
- Extra attack slots: 2
Movement[]
- Speed: 8-28 mph
- Combat Move Speed Mult: 0.7
Anatomy[]
Body Part | Total Health | Chance of Hitting |
---|---|---|
Head | 70-323 | 150 |
Chest | 70-323 | 150 |
Stomach | 70-323 | 100 |
Right Arm | 70-323 | 100 |
Left Arm | 70-323 | 100 |
Right Leg | 70-323 | 50 |
Left Leg | 70-323 | 50 |
Damage Calculations[]
These values are for when striking a target with 0% damage resistance. Boneyard Wolves can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 18 in the cut calculation is from the minimum cut damage (13) combined with 5 piercing damage which Boneyard Wolves have.
Variant 1
Cut = 18 + 0.77961008 (Martial Arts + Dex)
Blunt = Martial Arts (0.0039) + Strength (0.0117)
Variant 2
Cut = 18 + 0.83928 (Martial Arts + Dex)
Blunt = Martial Arts (0.0052) + Strength (0.0156)
Variant 3
Cut = 18 + 0.89894992 (Martial Arts + Dex)
Blunt = Martial Arts (0.0065) + Strength (0.0195)