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Boneyard Wolves are creatures found in the Bonefields. These wolves are noticeably stronger and bigger than Bonedogs, and have more brownish fur. Their real-life equivalent would likely be Bears, rather than wolves, due to their size and fur colour.

Stats[]

Statistics
Attributes Level
Melee Attack 40
Melee Defence 40
Strength 40
Dexterity 40
Toughness 40
Martial Arts 4
Athletics 40
Stats randomize by 5
Teen (0.40x) 18 days
Adult (0.60x) 27 days
Elder (1.10x) 49.5 days

The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age.
Death Items
Removing these items from the creature will kill it instantly.

Item Quantity Average Price
Animal Skin
Animal Skin 6 240
Animal Teeth
Animal Teeth 8 30
Raw Meat
Raw Meat 8 60

Health Statistics[]

Boneyard Wolves have a blood colour of 128 0 0 RGB.

  • Hunger rate: 4
  • Vision Range mult: 1
  • Blood: 124-466
  • Bleed rate: 1
  • Heal rate: 1.5
  • Extra attack slots: 2

Movement[]

  • Speed: 8-28 mph
  • Combat Move Speed Mult: 0.7

Anatomy[]

Body Part Total Health Chance of Hitting
Head 70-323 150
Chest 70-323 150
Stomach 70-323 100
Right Arm 70-323 100
Left Arm 70-323 100
Right Leg 70-323 50
Left Leg 70-323 50

Damage Calculations[]

These values are for when striking a target with 0% damage resistance. Boneyard Wolves can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 18 in the cut calculation is from the minimum cut damage (13) combined with 5 piercing damage which Boneyard Wolves have.

Variant 1

Cut = 18 + 0.77961008 (Martial Arts + Dex)

Blunt = Martial Arts (0.0039) + Strength (0.0117)

Variant 2

Cut = 18 + 0.83928 (Martial Arts + Dex)

Blunt = Martial Arts (0.0052) + Strength (0.0156)

Variant 3

Cut = 18 + 0.89894992 (Martial Arts + Dex)

Blunt = Martial Arts (0.0065) + Strength (0.0195)

Spawns[]

Regions[]

Spawn Groups[]

Other Locations[]

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