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This is animal territory, a different world. Even the empire is starting to fade away from here

Skeleton player characters

The Bonefields are a large dry plain easily distinguished by the many bones that litter the area. There are many hostile animals and the hostile Gorrillo Bandits.

Inhabitants[]

The Bonefields do not spawn any Camps.

Major Towns[]

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Nests[]

Nests are temporary locations which can spawn randomly and typically belong to Animals.

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.

Environment[]

Bonefields
These are the modifiers which are linked to this zone on FCS.
Water 70% Fertility 90%

Environment Resources
Arid 100% Stone 150
Green 0% Iron 110
Swamp 0% Copper 100

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has two seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Border zone: Sand stream (duststorm), Desert dust swirls, Sand stream (no effect), Desert calm
  • Boneyard dry times: Sand stream (no effect)

Gallery[]

Tips[]

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