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This is animal territory, a different world. Even the empire is starting to fade away from here

Skeleton player characters

The Bonefields are a large dry plain easily distinguished by the many bones that litter the area. There are many hostile animals and the hostile Gorrillo Bandits.


The Bonefields do not spawn any Camps.

Major Towns

Minor Outposts

These locations are typically small towns, villages, or faction bases.


Nests are temporary locations which can spawn randomly and typically belong to Animals.

Homeless Spawns

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.


These are the modifiers which are linked to this zone on FCS.
Water 70% Fertility 90%

Environment Resources
Arid 100% Stone 150
Green 0% Iron 110
Swamp 0% Copper 100

Before building an outpost, players should find information about specific areas through Prospecting.


This zone has two seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Border zone: Sand stream (duststorm), Desert dust swirls, Sand stream (no effect), Desert calm
  • Boneyard dry times: Sand stream (no effect)