“ | This is animal territory, a different world. Even the empire is starting to fade away from here | ” |
–Skeleton player characters |
The Bonefields are a large dry plain easily distinguished by the many bones that litter the area. There are many hostile animals and the hostile Gorrillo Bandits.
Inhabitants[]
The Bonefields do not spawn any Camps.
Major Towns[]
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
Nests[]
Nests are temporary locations which can spawn randomly and typically belong to Animals.
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
- Beak Thing
- Skin Spider
- The Gorrillo Bandits - if Gorrillo is alive.
- Boneyard Wolf
- Bonedog
- Band of Bones
- Leviathan
- Garru
These squads can potentially spawn in this zone if certain World States have been reached.
- Southern Hive - if Western Hive Queen is dead and Southern Hive Queen is alive.
Environment[]
Bonefields | ||||
These are the modifiers which are linked to this zone on FCS.
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Water | 70% | Fertility | 90% | |
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Environment | Resources | |||
Arid | 100% | Stone | 150 | |
Green | 0% | Iron | 110 | |
Swamp | 0% | Copper | 100 | |
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Before building an outpost, players should find information about specific areas through Prospecting. |
Weather[]
This zone has two seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Border zone: Sand stream (duststorm), Desert dust swirls, Sand stream (no effect), Desert calm
- Boneyard dry times: Sand stream (no effect)