Blood Raiders are the sole members of the Bloodraiders. They can be found in Blood Raider Camps in the Spine Canyon or in patrols of 3 to 11 in the areas of the Grey Desert and The Eye.
Statistics[]
- Greenlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 27 – 33 | |
Toughness | 20 – 26 | |
Dexterity | 20 – 26 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 20 – 26 | |
Sabres | 20 – 26 | |
Hackers | 20 – 26 | |
Heavy Weapons | 20 – 26 | |
Blunt | 20 – 26 | |
Polearms | 20 – 26 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 20 – 26 | |
Melee Defence | 20 – 26 | |
Dodge | -0.7 – 5.3 | |
Martial Arts | -0.7 – 5.3 |
Ranged Skills | Level | |
---|---|---|
Turrets | 20 – 26 | |
Crossbows | -2 – 4 | |
Precision Shooting | 20 – 26 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 11.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 20 – 26 | |
Swimming | 20 – 26 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 26 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 29.7 – 36.3 | |
Toughness | 24 – 31.2 | |
Dexterity | 16 – 20.8 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 20 – 26 | |
Sabres | 20 – 26 | |
Hackers | 20 – 26 | |
Heavy Weapons | 20 – 26 | |
Blunt | 20 – 26 | |
Polearms | 20 – 26 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 24 – 31.2 | |
Melee Defence | 20 – 26 | |
Dodge | -0.56 – 4.24 | |
Martial Arts | -0.7 – 5.3 |
Ranged Skills | Level | |
---|---|---|
Turrets | 20 – 26 | |
Crossbows | -2 – 4 | |
Precision Shooting | 20 – 26 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 11.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 16 – 20.8 | |
Swimming | 20 – 26 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 26 | |
Engineer | -2 – 4 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment[]
Weapons[]
Manufacturer | Model | Chance |
---|---|---|
Unknown | [Rusted Junk] | 50% |
[Rusting Blade] | 50% |
Back slot[]
Name | Chance | |
---|---|---|
![]() |
Combat Cleaver | 100% |
Apparel[]
Grade | Chance |
---|---|
[Shoddy] | 95% |
[Standard] | 5% |
Headgear[]
Name | Chance | |
---|---|---|
![]() |
Masked Helmet | 100% |
Body[]
Name | Chance | |
---|---|---|
![]() |
Heart Protector | 100% |
Legwear[]
Name | Chance | |
---|---|---|
![]() |
Hack Stopper Pants | 100% |
Footwear[]
Name | Chance | |
---|---|---|
![]() |
Samurai Boots | 100% |