Big Al is leader of the Stone Rats faction and is found in Stone Rat Village within the Swamp. Despite being leader he does not have Diplomatic Status.
He has the Maniacal Personality.
They wear [Standard] armour (5% chance of [High]) and have weapons manufactured by Unknown.
Statistics
Attributes | Level | |
---|---|---|
Strength | 45 | |
Toughness | 45 | |
Dexterity | 45 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres | 45 |
Combat Skills | Level | |
---|---|---|
Melee Attack, Melee Defence | 45 | |
Dodge, Martial Arts | 4.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 45 | |
Crossbows | 1 | |
Precision Shooting | 45 |
Thievery Skills | Level | |
---|---|---|
Stealth, Lockpicking, Thievery | 1 | |
Assassination | 22.5 |
Athletic Skills | Level | |
---|---|---|
Athletics, Swimming | 45 |
Science Skills | Level | |
---|---|---|
Field Medic | 45 | |
Engineer, Robotics, Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith, Armour Smith, Labouring, Farming, Cooking | 1 |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
World States[]
If Big Al is killed or kidnapped, it will cause the Stone Rat Village to be taken over by the Hounds or the Swamp Ninjas depending on other world states. His death will also cease Stone Rat raids or protection rackets on a player's outpost.