Berserker Country is a harsh zone named for its Berserker inhabitants. The entire area is themed with rocky terrain with crimson red background (and some white powder-like substance) in contrast to the greenery in The Shrieking Forest. The coastline seems to be decorated with lots of inactive spiders and spiders can be seen along the coast all the way passing through Purple Sands and to The Iron Trail in the further north.
Occasionally, Berserkers and Cannibals will come into clashes with one another here.
Inhabitants[]
There are no Major Towns, Minor Outposts, or Ancient Locations in Berserker Country. This zone does not spawn Nests or Camps.
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood. (1x multiplier) The numbers in closed brackets are the weight of homeless spawns.
- Berserkers
- Berserker Squad (2 ~ 8 Berserkers) (Ghost alive) {10}
- Broken Berserker Squad (2 ~ 5 Berserkers) (Ghost dead) {5}
- Cannibals
- Cannibal Raid 1 (6 ~ 25 Cannibals). {3}
- Wild Bulls
- Bulls (3 ~ 6 Wild Bulls aged 80, 0 ~ 3 Wild Bulls aged 30) {2}
Environment[]
| Berserker Country | ||||
| These are the modifiers which are linked to this zone on FCS.
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| Water | 0% | Fertility | 0% | |
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| Environment | Resources | |||
| Arid | 0% | Stone | Unknown | |
| Green | 0% | Iron | 10 | |
| Swamp | 0% | Copper | 10 | |
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| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
This zone is classed as a Dead zone. There are few resources.
Weather[]
This zone has no set season. No weather should spawn in this area.
Gallery[]
Tips []
Trivia[]
- On the western part of the zone, there's an area you cannot traverse over, despite it being relatively flat.
- Prospecting reveals this to be a dead zone. Despite the area having many large stones, none are mineable. Many iron nodes are available at 10% and only 1 copper node exists with same quality to the south.


