Stats Affected: [Affects physical bulk]
The ability to craft higher quality gear and armour, in a shorter space of time.
-Crafting armour speed
-Crafted armour quality
Ways to Train:
-Crafting armour and parts

Characters operating various armour crafting benches

Added in the 0.50 update, Armour Smithing affects the speed and quality of the armour you craft. Armour Smithing is composed of two components: producing crafting materials and crafting armour.

The quality of Homemade armour depends on the skill of the smith (with a small random factor). Unlike in Weapon Smithing, no research is required to unlock higher armour grades.

Racial Experience Multipliers
Negative Multiplier:
-Deadhive Soldier
-Hive Soldier Drone
-Southern Hive Soldier Drone
Positive Multiplier:
-P4 Unit
All multipliers are either 0.8x or 1.2x unless marked otherwise.

The ability to smith armour is negatively affected by darkness therefore lighting fixtures should be present throughout the whole crafting process in order to prevent quality deterioration. The skill also deteriorates if the character has body parts which aren't at full health (lower skill below <80-85%). The best way to start learn the skills from a low level is by making Armour Plating, Chainmail or Leather until at least level 40 is reached. From that point on, the skill can be trained by making Bandanas, which should provide a decent profit at standard quality.

Materials Edit

Materials needed for crafting can be made with fabric looms (hemp or cotton), a Leather Tanning Bench, a Chainmail Sheet Fabrication Bench, and a Plate Beating Station. Alternatively, characters can buy or steal these materials from shops.

Crafting Benches Edit

Crafting armour is done using the Leather Armour Crafting Bench, Chain Armour Crafting Bench and Heavy Armour Smithy. Each of those will require a separate tech researched through Science.

Buildings and Technology
Building Research Needed Input Output
Clothing Bench Clothing Manufacture
Fabrics CargopantsRag LoinclothRag ShirtWhite VestWorn-out Shorts
Hats and Headgear Bandana, Basket Hat, Cap, Rattan Hat, Tagelmust, Turban, Wool Hat
Simple Clothing Types Black Cloth Shirt, Cargopants, Cloth ShirtGiGi PantsMartial Artist BindingsTurtleneck, White Vest, Wooden Sandals, Worn-out Shorts
Leather Armour Crafting Bench Leather Armour Crafting
Fabrics Trader's Leathers
Heavy Armour Smithy Plate Armour Crafting
Fabrics All output requires blueprints.
Armour Plating
Armour Plating
Chain Armour Crafting Bench Chain Armour Crafting
Fabrics All output requires blueprints.
Chainmail Sheets
Chainmail Sheet

Blueprinted Armour Edit

Shops in cities sell blueprints that allow factions to learn how to make specific clothing.

Clothing Bench Edit

Leather Armour Bench Edit

Heavy Armour Smithy Edit

Chain Armour Crafting Bench Edit

Special Edit

Armour Grades Edit

Armour Grades by Level
Quality Level Range
Prototype 0
Shoddy 20
Standard 40
High 60
Specialist 80
Masterwork 100

 Critical Success Chance Edit

Upon crafting a piece of armour there is a chance that the armour crafted will be one quality grade higher than normal. This 'critical success chance' is dependent on how much higher the crafter's skill is compared to the armour quality he is crafting. The chance of a critical success can be viewed by selecting the corresponding station for the piece of armour, selecting "Queue...", and rolling the cursor over the piece of armour currently being crafted.

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