“ | Know what I hate more than the stinking gutters?... Slavers. | ” |
–Jonin. |
Anti-Slaver Jonin are elite members of the Anti-Slavers. They can be found in small numbers patrolling Spring or other Anti-Slaver controlled territories. They also lead attacks on the player's base should the player earn their ire, although they do so in small numbers.
There is a HQ variant that is only found in Tinfist's squad.
They have a 50% chance to have a bounty from the United Cities ranging from c.2,000 to c.4000.
Statistics[]
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Attributes | Level | |
---|---|---|
Strength | 65 – 75 | |
Toughness | 75 – 85 | |
Dexterity | 65 – 75 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 75 – 85 | |
Melee Defence | 75 – 85 | |
Dodge | 45 – 55 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 75 – 85 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 65 – 75 | |
Lockpicking | 65 – 75 | |
Thievery | 65 – 75 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 75 – 85 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 65 – 75 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 58.5 – 67.5 | |
Toughness | 75 – 85 | |
Dexterity | 71.5 – 82.5 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 75 – 85 | |
Melee Defence | 75 – 85 | |
Dodge | 54 – 66 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 75 – 85 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 78 – 90 | |
Lockpicking | 65 – 75 | |
Thievery | 65 – 75 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 90 – 102 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 65 – 75 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Attributes | Level | |
---|---|---|
Strength | 71.5 – 82.5 | |
Toughness | 90 – 102 | |
Dexterity | 52 – 60 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 90 – 102 | |
Melee Defence | 75 – 85 | |
Dodge | 36 – 44 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 75 – 85 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 52 – 60 | |
Lockpicking | 65 – 75 | |
Thievery | 52 – 60 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 60 – 68 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 65 – 75 | |
Engineer | -4 – 6 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Attributes | Level | |
---|---|---|
Strength | 52 – 60 | |
Toughness | 90 – 102 | |
Dexterity | 78 – 90 | |
Perception | -4.8 – 7.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 75 – 85 | |
Melee Defence | 75 – 85 | |
Dodge | 45 – 55 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 75 – 85 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 78 – 90 | |
Lockpicking | 78 – 90 | |
Thievery | 78 – 90 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 90 – 102 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 78 – 90 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 65 – 75 | |
Toughness | 90 – 102 | |
Dexterity | 65 – 75 | |
Perception | -3.2 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 90 – 102 | |
Melee Defence | 75 – 85 | |
Dodge | 45 – 55 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 75 – 85 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 65 – 75 | |
Lockpicking | 65 – 75 | |
Thievery | 65 – 75 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 75 – 85 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 52 – 60 | |
Engineer | -3.2 – 4.8 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.2 – 4.8 | |
Armour Smith | -3.2 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 52 – 60 | |
Toughness | 90 – 102 | |
Dexterity | 78 – 90 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 75 – 85 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 75 – 85 | |
Melee Defence | 75 – 85 | |
Dodge | 45 – 55 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 90 – 102 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 78 – 90 | |
Lockpicking | 65 – 75 | |
Thievery | 78 – 90 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 90 – 102 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 65 – 75 | |
Engineer | -4.8 – 7.2 | |
Robotics | -4 – 6 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Attributes | Level | |
---|---|---|
Strength | 65 – 75 | |
Toughness | 75 – 85 | |
Dexterity | 65 – 75 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 75 – 85 | |
Sabres | 75 – 85 | |
Hackers | 75 – 85 | |
Heavy Weapons | 90 – 102 | |
Blunt | 75 – 85 | |
Polearms | 75 – 85 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 75 – 85 | |
Melee Defence | 75 – 85 | |
Dodge | 36 – 44 | |
Martial Arts | 45 – 55 |
Ranged Skills | Level | |
---|---|---|
Turrets | 90 – 102 | |
Crossbows | -4 – 6 | |
Precision Shooting | 75 – 85 |
Thievery Skills | Level | |
---|---|---|
Stealth | 52 – 60 | |
Lockpicking | 65 – 75 | |
Thievery | 52 – 60 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 75 – 85 | |
Swimming | 75 – 85 |
Science Skills | Level | |
---|---|---|
Field Medic | 65 – 75 | |
Engineer | -4 – 6 | |
Robotics | -4.8 – 7.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Interactions[]
“ | I could use some action with the legend himself. | ” |
Anti-Slaver Jonin can accompany or bodyguard the player that require a few conditions, but most require the player to be allied with the Anti-Slavers.
If the player is responsible for killing or kidnapping Eyegore, Emperor Tengu, or Longen, they will bodyguard the player for 72 hours.
If Lady Kana, Slave Mistress Ren or Slave Master Haga are not okay, they will bodyguard the player for 72 hours.
If Big Bo is in the squad, she will hail a squad of Anti-Slavers who will then bodyguard the squad for 72 hours.
“ | Looks like you could use some help, comrade... We'll stick together a while 'til you're feeling better, eh... |
” |
If the Anti-Slavers come across a KO'd squad, they will stick around and guard them for 6 hours. Likewise, if the player is nearly KO'd, have a damaged head, or broken arms or legs, they will guard the player for 6 hours and will additionally give them a Basic First Aid Kit or a Skeleton Repair Kit, depending on the race of who they target first.
“ | You look terrible, comrade... Eat. |
” |
They will also toss a ration pack to a starving player if they see them.
Equipment[]
Weapons[]
Manufacturer | Model | Chance |
---|---|---|
Skeleton Smiths | [Mk I] | 33.33% |
[Mk II] | 33.33% | |
[Mk III] | 33.33% |
Back slot[]
Name | Chance | |
---|---|---|
Desert Sabre | 100% |
Apparel[]
Grade | Chance |
---|---|
[Standard] | 80% |
[High] | 20% |
Headgear[]
Name | Chance | |
---|---|---|
Straw Hat | 8.2% | |
Rattan Hat | 8.2% | |
Armoured Hood | 8.2% | |
Turban | 8.2% | |
Tagelmust | 8.2% | |
Ninja Mask | 8.2% | |
Bandana | 8.2% | |
Side-Angle Hachigane | 8.2% | |
Hachigane | 8.2% | |
Iron Hat | 8.2% | |
Ashland Hat | 8.2% | |
Ashlander Stormgoggles | 8.2% | |
Tricorn Hat | 1.64% |
Body[]
Name | Chance | |
---|---|---|
Dustcoat | 36.04% | |
Mercenary Plate | 9.01% | |
Assassin's Rags | 9.01% | |
Mercenary Leather Armour | 9.01% | |
Armoured Rags | 9.01% | |
Black Rag Shirt | 9.01% | |
Drifter's Leather Jacket | 9.01% | |
Sleeveless Longcoat | 5.41% | |
Longcoat | 4.5% |
Shirt[]
Name | Chance | |
---|---|---|
Leather Vest | 50% | |
Black Cloth Shirt | 50% |
Legwear[]
Name | Chance | |
---|---|---|
Cargopants | 25% | |
Halfpants (ragged) | 25% | |
Samurai Clothpants | 25% | |
Drifter's Leather Pants | 25% |
Footwear[]
Name | Chance | |
---|---|---|
Wooden Sandals | 33.33% | |
Plated Longboots | 33.33% | |
Drifter's Boots | 33.33% |
Inventory[]
Item | Quantity | Price each | |
---|---|---|---|
Standard First Aid Kit | 1 | c.147 | |
Authentic Skeleton Repair Kit | 1 | c.1,865 |
Trivia[]
- Due to their very high base stats and decent stat randomization certain races can spawn with stats past the max level achievable by leveling. Many of these skills can actually continue to level again due to how the experience curve works. This makes recruiting an Anti-Slaver extremely game breaking. The following races can spawn with "break" stats, and the max random stat they can spawn with. (Note not all stats over 100 can continue to level, all "combat" stats listed can but others will need more testing to verify. Not including Field Medic as it can go beyond 100 normally)
- Scorchlander: 102 Athletics.
- Shek: 102 Attack, 102 Toughness.
- Hive Soldier Drone: 102 Attack, 102 Toughness.
- Hive Worker Drone: 102 Athletics, 102 Toughness, 102 Turrets.
- Hive Prince: 102 Athletics, 102 Toughness.
- Skeleton: 102 Heavy Weapons, 102 Turrets.