“ | For every slave that's ever suffered at the hands of people like you...
Taste the fist of freedom, slaver! |
” |
–Anti-Slaver martial artist engaging |
Anti-Slavers (unarmed) are elite martial artists of the Anti-Slavers. They can be found patrolling towns and areas controlled by the Anti-Slavers in small numbers. They also join attacks on the player's base if the player earns their ire, although they do so in small numbers.
Despite not being a Jonin, they can be stronger than their sabre-equipped counterparts because of their similar stats, but much higher stat randomization.
There is an HQ variant that is only found in Tinfist's squad.
They have a 50% chance to have a bounty from the United Cities ranging from 1 to 4000 cats.
Statistics[]
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Attributes | Level | |
---|---|---|
Strength | 50 – 90 | |
Toughness | 40 – 80 | |
Dexterity | 60 – 100 | |
Perception | -19 – 21 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 80 | |
Melee Defence | 40 – 80 | |
Dodge | 60 – 100 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 80 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 50 – 90 | |
Lockpicking | 50 – 90 | |
Thievery | 50 – 90 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 40 – 80 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 – 90 | |
Engineer | -19 – 21 | |
Robotics | -19 – 21 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -19 – 21 | |
Armour Smith | -19 – 21 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 45 – 81 | |
Toughness | 40 – 80 | |
Dexterity | 66 – 110 | |
Perception | -19 – 21 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 80 | |
Melee Defence | 40 – 80 | |
Dodge | 72 – 120 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 80 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 60 – 108 | |
Lockpicking | 50 – 90 | |
Thievery | 50 – 90 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 48 – 96 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 – 90 | |
Engineer | -19 – 21 | |
Robotics | -19 – 21 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -22.8 – 25.2 | |
Armour Smith | -22.8 – 25.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Attributes | Level | |
---|---|---|
Strength | 55 – 99 | |
Toughness | 48 – 96 | |
Dexterity | 48 – 80 | |
Perception | -19 – 21 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 48 – 96 | |
Melee Defence | 40 – 80 | |
Dodge | 48 – 80 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 80 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 40 – 72 | |
Lockpicking | 50 – 90 | |
Thievery | 40 – 72 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 32 – 64 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 – 90 | |
Engineer | -19 – 21 | |
Robotics | -15.2 – 16.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -19 – 21 | |
Armour Smith | -19 – 21 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Attributes | Level | |
---|---|---|
Strength | 40 – 72 | |
Toughness | 48 – 96 | |
Dexterity | 72 – 120 | |
Perception | -22.8 – 25.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 80 | |
Melee Defence | 40 – 80 | |
Dodge | 60 – 100 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 80 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 60 – 108 | |
Lockpicking | 60 – 108 | |
Thievery | 60 – 108 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 48 – 96 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 60 – 108 | |
Engineer | -19 – 21 | |
Robotics | -19 – 21 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -19 – 21 | |
Armour Smith | -19 – 21 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 50 – 90 | |
Toughness | 48 – 96 | |
Dexterity | 60 – 100 | |
Perception | -15.2 – 16.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 48 – 96 | |
Melee Defence | 40 – 80 | |
Dodge | 60 – 100 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 80 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 50 – 90 | |
Lockpicking | 50 – 90 | |
Thievery | 50 – 90 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 40 – 80 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 40 – 72 | |
Engineer | -15.2 – 16.8 | |
Robotics | -15.2 – 16.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -15.2 – 16.8 | |
Armour Smith | -15.2 – 16.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 40 – 72 | |
Toughness | 48 – 96 | |
Dexterity | 72 – 120 | |
Perception | -19 – 21 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 40 – 80 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 80 | |
Melee Defence | 40 – 80 | |
Dodge | 60 – 100 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 48 – 96 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 60 – 108 | |
Lockpicking | 50 – 90 | |
Thievery | 60 – 108 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 48 – 96 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 – 90 | |
Engineer | -22.8 – 25.2 | |
Robotics | -19 – 21 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -19 – 21 | |
Armour Smith | -19 – 21 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Attributes | Level | |
---|---|---|
Strength | 50 – 90 | |
Toughness | 40 – 80 | |
Dexterity | 60 – 100 | |
Perception | -19 – 21 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 80 | |
Sabres | 40 – 80 | |
Hackers | 40 – 80 | |
Heavy Weapons | 48 – 96 | |
Blunt | 40 – 80 | |
Polearms | 40 – 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 80 | |
Melee Defence | 40 – 80 | |
Dodge | 48 – 80 | |
Martial Arts | 60 – 100 |
Ranged Skills | Level | |
---|---|---|
Turrets | 48 – 96 | |
Crossbows | -19 – 21 | |
Precision Shooting | 40 – 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 40 – 72 | |
Lockpicking | 50 – 90 | |
Thievery | 40 – 72 | |
Assassination | 70 |
Athletic Skills | Level | |
---|---|---|
Athletics | 40 – 80 | |
Swimming | 40 – 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 – 90 | |
Engineer | -19 – 21 | |
Robotics | -22.8 – 25.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -19 – 21 | |
Armour Smith | -19 – 21 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Interactions[]
“ | I could use some action with the legend himself. | ” |
Anti-Slaver (unarmed) can accompany or bodyguard the player that require a few conditions, but most require the player to be allied with the Anti-Slavers.
If the player is responsible for killing or kidnapping Eyegore, Emperor Tengu, or Longen, they will bodyguard the player for 72 hours.
If Lady Kana, Slave Mistress Ren or Slave Master Haga are not okay, they will bodyguard the player for 72 hours.
If Big Bo is in the squad, she will hail a squad of Anti-Slavers who will then bodyguard the squad for 72 hours.
“ | Looks like you could use some help, comrade...
We'll stick together a while 'til you're feeling better, eh... |
” |
If the Anti-Slavers come across a KO'd squad, they will stick around and guard them for 6 hours. Likewise, if the player is nearly KO'd, have a damaged head, or broken arms or legs, they will guard the player for 6 hours and will additionally give them a Basic First Aid Kit or a Skeleton Repair Kit, depending on the race of who they target first.
“ | You look terrible, comrade...
Eat. |
” |
They will also toss a ration pack to a starving player if they see them.
Equipment[]
Weapons[]
This character spawns with no weapons.
Apparel[]
Grade | Chance |
---|---|
[High] | 80% |
[Specialist] | 20% |
Headgear[]
Name | Chance | |
---|---|---|
Straw Hat | 25% | |
Bandana | 25% | |
Side-Angle Hachigane | 25% | |
Hachigane | 25% |
Body[]
Name | Chance | |
---|---|---|
Sleeveless Dustcoat | 100% |
Shirt[]
Name | Chance | |
---|---|---|
Martial Artist Bindings | 100% |
Legwear[]
Name | Chance | |
---|---|---|
Cargopants | 25% | |
Halfpants (ragged) | 25% | |
Samurai Clothpants | 25% | |
Drifter's Leather Pants | 25% |
Footwear[]
Name | Chance | |
---|---|---|
Wooden Sandals | 50% | |
Drifter's Boots | 50% |
Inventory[]
Item | Quantity | Price each | |
---|---|---|---|
Standard First Aid Kit | 1 | c.147 | |
Authentic Skeleton Repair Kit | 1 | c.1,865 |
Trivia[]
- Due to their massive stat randomization and high base stats certain races can spawn with stats past the max level achievable by leveling. Many of these skills can actually continue to level again due to how the experience curve works. This makes recruiting an Anti-Slaver extremely game breaking. The following races can spawn with "break" stats, and the max random stat they can spawn with. (Note not all stats over 100 can continue to level, all "combat" stats listed can but others will need more testing to verify. Not including Field Medic as it can go beyond 100 normally)
- Scorchlander: 110 Dexterity, 120 Dodge, 108 Stealth.
- Hive Prince: 120 Dexterity, 108 Lockpicking, 108 Stealth, 108 Thievery.
- Hive Worker Drone: 120 Dexterity, 108 Stealth, 108 Thievery.