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You ain't leaving me out of all the action.

–Anti-Slaver accompanying an allied player

Anti-Slavers are the lowest skilled member of the Anti-Slavers. They do not have randomly generated names, unlike all other generic members of the Anti-Slavers. These characters can be found raiding player outposts or found in residential areas in Anti-Slaver cities.

These characters have a 50% chance to spawn with a bounty from the United Cities. This bounty can be anywhere between 200 Cats to 2,200 Cats.

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 38 – 62
Toughness 23 – 47
Dexterity 48 – 72
Perception -11 – 13
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 23 – 47
Melee Defence 23 – 47
Dodge 48 – 72
Martial Arts 48 – 72
Ranged Skills Level
Turrets 23 – 47
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 38 – 62
Lockpicking 38 – 62
Thievery 38 – 62
Assassination 50
Athletic Skills Level
Athletics 23 – 47
Swimming 23 – 47
Science Skills Level
Field Medic 38 – 62
Engineer -11 – 13
Robotics -11 – 13
Science 1.2
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 34.2 – 55.8
Toughness 23 – 47
Dexterity 52.8 – 79.2
Perception -11 – 13
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 23 – 47
Melee Defence 23 – 47
Dodge 57.6 – 86.4
Martial Arts 48 – 72
Ranged Skills Level
Turrets 23 – 47
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 45.6 – 74.4
Lockpicking 38 – 62
Thievery 38 – 62
Assassination 50
Athletic Skills Level
Athletics 27.6 – 56.4
Swimming 23 – 47
Science Skills Level
Field Medic 38 – 62
Engineer -11 – 13
Robotics -11 – 13
Science 1
Trade Skills Level
Weapon Smith -13.2 – 15.6
Armour Smith -13.2 – 15.6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 41.8 – 68.2
Toughness 27.6 – 56.4
Dexterity 38.4 – 57.6
Perception -11 – 13
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 27.6 – 56.4
Melee Defence 23 – 47
Dodge 38.4 – 57.6
Martial Arts 48 – 72
Ranged Skills Level
Turrets 23 – 47
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 30.4 – 49.6
Lockpicking 38 – 62
Thievery 30.4 – 49.6
Assassination 50
Athletic Skills Level
Athletics 18.4 – 37.6
Swimming 23 – 47
Science Skills Level
Field Medic 38 – 62
Engineer -11 – 13
Robotics -8.8 – 10.4
Science 0.8
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 30.4 – 49.6
Toughness 27.6 – 56.4
Dexterity 57.6 – 86.4
Perception -13.2 – 15.6
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 23 – 47
Melee Defence 23 – 47
Dodge 48 – 72
Martial Arts 48 – 72
Ranged Skills Level
Turrets 23 – 47
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 45.6 – 74.4
Lockpicking 45.6 – 74.4
Thievery 45.6 – 74.4
Assassination 50
Athletic Skills Level
Athletics 27.6 – 56.4
Swimming 23 – 47
Science Skills Level
Field Medic 45.6 – 74.4
Engineer -11 – 13
Robotics -11 – 13
Science 1.2
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 38 – 62
Toughness 27.6 – 56.4
Dexterity 48 – 72
Perception -8.8 – 10.4
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 27.6 – 56.4
Melee Defence 23 – 47
Dodge 48 – 72
Martial Arts 48 – 72
Ranged Skills Level
Turrets 23 – 47
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 38 – 62
Lockpicking 38 – 62
Thievery 38 – 62
Assassination 50
Athletic Skills Level
Athletics 23 – 47
Swimming 23 – 47
Science Skills Level
Field Medic 30.4 – 49.6
Engineer -8.8 – 10.4
Robotics -8.8 – 10.4
Science 0.8
Trade Skills Level
Weapon Smith -8.8 – 10.4
Armour Smith -8.8 – 10.4
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 30.4 – 49.6
Toughness 27.6 – 56.4
Dexterity 57.6 – 86.4
Perception -11 – 13
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 23 – 47
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 23 – 47
Melee Defence 23 – 47
Dodge 48 – 72
Martial Arts 48 – 72
Ranged Skills Level
Turrets 27.6 – 56.4
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 45.6 – 74.4
Lockpicking 38 – 62
Thievery 45.6 – 74.4
Assassination 50
Athletic Skills Level
Athletics 27.6 – 56.4
Swimming 23 – 47
Science Skills Level
Field Medic 38 – 62
Engineer -13.2 – 15.6
Robotics -11 – 13
Science 0.8
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 38 – 62
Toughness 23 – 47
Dexterity 48 – 72
Perception -11 – 13
Weapon Skills Level
Katanas 23 – 47
Sabres 23 – 47
Hackers 23 – 47
Heavy Weapons 27.6 – 56.4
Blunt 23 – 47
Polearms 23 – 47
Combat Skills Level
Melee Attack 23 – 47
Melee Defence 23 – 47
Dodge 38.4 – 57.6
Martial Arts 48 – 72
Ranged Skills Level
Turrets 27.6 – 56.4
Crossbows -11 – 13
Precision Shooting 23 – 47
Thievery Skills Level
Stealth 30.4 – 49.6
Lockpicking 38 – 62
Thievery 30.4 – 49.6
Assassination 50
Athletic Skills Level
Athletics 23 – 47
Swimming 23 – 47
Science Skills Level
Field Medic 38 – 62
Engineer -11 – 13
Robotics -13.2 – 15.6
Science 1
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment[]

Weapons[]

This character spawns with no weapons.

Apparel[]

Grade Chance
[Shoddy] 80%
[Standard] 20%

Headgear[]

Name Chance
Straw Hat Straw Hat 25%
Bandana Bandana 25%
Side-Angle Hachigane Side-Angle Hachigane 25%
Hachigane Hachigane 25%

Body[]

Name Chance
Sleeveless Longcoat Sleeveless Longcoat 100%

Shirt[]

Name Chance
White Vest White Vest 33.33%
Cloth Shirt Cloth Shirt 33.33%
Martial Artist Bindings Martial Artist Bindings 33.33%

Legwear[]

Name Chance
Halfpants (ragged) Halfpants (ragged) 25%
Cargopants Cargopants 25%
Samurai Clothpants Samurai Clothpants 25%
Drifter's Leather Pants Drifter's Leather Pants 25%

Footwear[]

Name Chance
Wooden Sandals Wooden Sandals 50%
Drifter's Boots Drifter's Boots 50%

Inventory[]

Item Quantity Price each
Basic First Aid Kit Basic First Aid Kit 1 c.76
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